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via The New Yorker: http://www.newyorker.com/online/blogs/elements/2013/07/the-worst-video-game-ever-created.html?mobify=0
The game cannot be paused. The bus carries no virtual passengers to add human interest, and there is no traffic to negotiate. The only scenery is the odd sand-pocked rock or road sign. Players earn a single point for each eight-hour trip completed between the two cities, making a Desert Bus high score perhaps the most costly in gaming