Written by
in
Steal someone else’s game. Change its name. Make millions. Repeat.
via SF Weekly: http://www.sfweekly.com/2010-09-08/news/farmvillains/
In June 2009, Zynga came out with the app that would make it a household name among social-network users. While the company had already enjoyed some success with its earlier offerings, FarmVille was a blockbuster hit. But for those with eyes to see, it bore remarkable similarities to a precursor. That precursor, Farm Town, was developed by a little-known Florida company called Slashkey. It featured a number of clever gameplay mechanics, chief among them real-time crop growth that requires players to regularly return to the game to tend their farms. Zynga’s version, launched months after Slashkey’s, would likely be indistinguishable to most players.
In June 2009, Zynga came out with the app that would make it a household name among social-network users. While the company had already enjoyed some success with its earlier offerings, FarmVille was a blockbuster hit. But for those with eyes to see, it bore remarkable similarities to a precursor.
That precursor, Farm Town, was developed by a little-known Florida company called Slashkey. It featured a number of clever gameplay mechanics, chief among them real-time crop growth that requires players to regularly return to the game to tend their farms. Zynga’s version, launched months after Slashkey’s, would likely be indistinguishable to most players.