The 2007 Slamdance Guerilla Gamemaker Competition Finalists

Slamdance:

Slamdance, an organization always looking to foster new and innovative ways to assist emerging artists and writers, has established the Slamdance Guerilla Gamemaker Competition.  This contest is a natural extension of Slamdance’s stated mission to nurture, support and showcase truly independent works and will be held concurrently with the Slamdance Film Festival in Park City, Utah, January 18-27, 2007.

A gaming competition at a film festival? It makes more sense than a first glance might indicate. Gaming is one of – if not the – fastest-growing components of the entertainment industry. Like filmmaking, game design is a means of visual storytelling, and the similarities between the two media far outweigh the disparities. Like a film director working on-set, today’s gamemakers assumes a leadership role in the outcome of the game, guiding plot points and character interaction, integrating art and technology with game design. Recognizing that the space between film and gaming was becoming increasingly smaller, and seeing a niche for it within their festival, Slamdance developed the Game Competition to help aspiring game developers display their work.
Here.